SlicTech is a innovative technology for winter footwear. SlicTech shoes are composed of many layers of sole that connect to foldable ice spikes and a tab to control the spikes.
This product is designed for the winter commuter in mind, taking into consideration the transition between surfaces you need to step on during a midwestern urban winter.
The front tab of the shoe can be folded down using the heel of your opposite foot. When you step on the tab and pull back it releases the ice spikes from the sole of the shoe allowing for easier grip on slick surfaces.
The product itself derives from the idea of the polar bears foot. The polar bear walks with its claws retracted into its foot, and upon stepping on a slick surface the claws can come down allowing for more grip.
Lush is a versatile solution for storing fresh fruit and vegetables responsibly.
The cutting board is designed with the user in mind. The transition between cutting board and storage container is seamless allowing for a smooth flow of prep work.
The front of Lush is perforated to allow for breath-ability and ease of washing.
When Lush is combined with the clear exterior container (not photographed, see digital rendering), a double wall is created between your food and where you store it. The double wall of the container creates a barrier between the harsh refrigerator walls and the storage container thus allowing your fruit to maintain one temperature throughout.
Wiggle is a toy project designed for the "Tween" age group. Tweens are the youth at transitional age between child and teen. This is the age that they become more concerned with technology, start to develop a taste in music, and their personality blossoms.
Wiggle is the fusion of a Bluetooth speaker and a game of musical chairs. This product embraces Tween's need for physical activity in conjunction with embracing the advancement in technology. Wiggle is available with custom color options and allows you to play your own music making for a personal play experience.
Wiggle spans the age gap between child and teen by providing a functional and aesthetically appealing speaker that can be used with out the light function. This product also appeals to the younger ages by providing an incentive to play and get active.
Sustainable wooden headphones created in conjunction with a marketing plan that supports E-waste recycling and responsible design through both the product and the business model